Jo Bloominghill

Emissary of the Avenan Empire, Devotee of Yondalla, member of the Order of Illumination, Knight Protector of Anglesey

Description:

NOTES FOR WHOEVER IS PLAYING JO
Remember to use Divine Vigor as the fight starts. +20 temp HP, and you can use a turning point to reload it instead of casting a healing spell.

Remember he has Ebon Eyes goggles, so it’s easier to get the Darkness + Sneak Attack going

He has a Web wand now, 2x per day. Try it out and let me know how it goes!

Remember the Ankle of Translocation. Save it to bail yourself out of a tight spot.

Divine Ward: Allistair

Death Ward
Ebon Eyes
Air Walk
Prot Evil

Current stats:
HP 33 (normally 61) (24 w/Divine Vigor)
SP 12 (normally 45)
KP 4 (normally 4)
AP 6 (normally 11)
TP 2 (normally 4)
Yondalla’s Blessing 1 (normally 1) (
8 bonus)
Anklet of Translocation 0 (normally 2)

Initiative 5
AC 24
sling 17/12 15/10/15 (rapid shot) +1 to all if Point Blank shot
kukri 9

hide 19
silent 18
escape 20
spot 13
listen 11
search 15
motive 15
use magic device 16
open lock 12

Fortitude 10
Reflex 16
Will 18 (15 when KP at 0)

Spells chosen:
(Caster level 8)

Level 4 (cost 7) (1 + domain)
X Holy Smite (good domain)
X Neutralize Poison

Level 3 (cost 5) (3 + domain)
X Magic Circle against Evil (good domain)
Daylight
Invisibility Purge
X Know Vulnerabilities
X Remove Disease
Protection From Energy
Water Walk
X Searing Light

Level 2 (cost 3) (4 + domain)
X Shatter
X Aid (good domain)
Shield Other
Resist Energy
X Bear’s Endurance
X Delay Poison
X Restoration, Lesser

Level 1 (cost 1) (5 + domain)
X Protection From Evil (good domain)
X Magic Stone
X Resurgence
X Bless
X Grave Strike
Endure Elements
Shield of Faith
X Remove Fear

Level 0
Guidance
Cure Minor
Light

Jo Bloominghill
Ninja 3/Cleric 2/Shadowbane Stalker 7
LG Halfling
Deity: Yondalla
Size: S

STR 10
DEX 20 +5 (Gloves of Dexterity +2)
CON 12 +1 (Amulet of Health +2)
INT 14 +2
WIS 16 +3
CHA 12 +1

HP: 61 (49 w/o amulet)
KP: 4
SP: 34
AP: 10
AC: 24 (10 + DEX 5 + Size 1 + Misc 3 (WIS) + Bracers 3 + Ring 2); Touch 19, Flat-footed 17
Spd: 20

Saves:
+2 Morale bonus vs. Fear
FORT 10 (Base 6 + CON 1 + Halfling 1 + Cloak 2)
REF 16 (Base 8 + DEX 5 + Halfling 1 + Cloak 2)
WILL 18 (Base 9 + WIS 3 + Halfling 1 + Cloak 2 + Temp 3(ki))

Initiative: 5 (DEX)

Base Attack 8
Attacks
Sudden Strike 2d6
Sneak Attack 2d6
Kukri: 9 (1 size); d3 damage; 18-20 x2 crit
Holy Sling 1: 17 [18, Point Blank Shot](1 size, +1 halfling; +5 dex; +1 masterwork; +1 magic); d3 (1 PBS, 2d6 vs. evil) damage; 20 x2 crit
Masterwork Hand Crossbow: 12 [13 PBS] (as sling); d3 (1 PBS) damage; 19-20 x2 crit; 100 bolts

Skills:
Spot 13 (Ranks 10 + WIS 3)
Listen 11 (Ranks 5 + WIS 2 + Misc 4)
Search 15 (Ranks 9 + INT 2 + Misc 4)
Sense Motive 15 (Ranks 8 + WIS 3 + Misc 4)
Gather Information 9 (Ranks 8 + CHA 1)

Hide 19 (Ranks 10 + DEX 5 + Misc 4)
Move Silently 18 (Ranks 11 + DEX 5 + Misc 2)

Use Magic Device 16 (Ranks 15 + CHA 1)
Open Lock 12 (Ranks 7 + DEX 5)
Disable Device 7 (Ranks 5 + INT 2)
Escape Artist 20 (Ranks 15 + DEX 5)

Concentration 8 (Ranks 7 + CON 1)
Heal 4 (Ranks 1 + WIS 3)
Climb 2 (Misc 2)
Jump 2 (Misc 2)

Feats:
Point Blank Shot
Precise Shot
Rapid Shot
Divine Vigor
Divine Ward

Special Abilities:
Ghost Step (Ninja): Invisibility
Turn Undead (Cleric)
Sudden Strike 2d6 (Ninja)
Poison Use (Ninja)
Detect Evil (Shadowbane Stalker)
Sacred Stealth +8 (Shadowbane Stalker)
Discover Subterfuge +4 (Shadowbane Stalker)
Sneak Attack 1d6 (Shadowbane Stalker)
Sacred Defense +4 (Shadowbane Stalker)

Spells:
Spell Points (34); 17 fatigued, 8 exhausted
Good Domain
Protection Domain
Good spells cast as 9th Level Cleric
Protection Domain save bonus: +8

Languages:
Common
Halfling
Elf
Dwarf

Possessions
Bracers of Armor +3
Amulet of Health +2
Cloak of Resistance +2
Ring of Protection +2
Gloves of Dexterity +2

Anklet of Translocation (2x per day)
Eternal Web Wand (Web 2x per day, Use Magic Device check, bonus for familiar item)
Goggles of Ebon Eyes

Wand of Darkness: 41
Wand of Cure Light Wounds (1d8+1): 9

1 Potion of Cure Moderate (2d8+3)

Backpack
Bedroll
Winter Blanket
Candle
Map Case
Chalk
Flint & Steel
Belt Pouch
Goggles
Magic Lunch Box
Sack
Soap
Waterskin x2
Whetstone
Thieve’s Tools
Wooden Holy Symbol
Nice new Imperial Captain outfit
Torch (1)
Paper x5
Dice
50’ Rope
Alchemical Globe
Nice halfling cologne
Mysterious Rod (Abjuration, Divination, Necromancy)
2 platinum rings (50gp each)
Finely-tailored clothes
Book of legends and lore of the halflings
Book on brewing (Imperial)

Money
6 cp
8 sp
111 gp
90 pp

XP: 73138

Bio:

Roleplaying stuff about Jo:

He’s a sneaky guy who’s Lawful Good. This is odd. It actually ties into Yondalla being Lawful Good and her hidden aspect, Dalla Thaun, being Chaotic Neutral. (Halflings do NOT talk to non-Halfings about Dallah Thaun.) At any rate, it causes Jo some angst because he really wants to get into the thick of things and help protect and provide for his friends (Yondalla is big on protecting and providing), but he doesn’t have the skill set or the physical ability to stand side by side with them in battle. He knows that the best way to help them is to stick to his role, stay in the shadows, and provide assistance. He knows that because of his role, his party members aren’t likely to be able to bail him out of trouble. Rather, he feels that part of his role is to bail them out of trouble, and has gone to great and daring lengths to do so.
Jo is passionate about doing what he can to promote the prosperity of the Halflings. Jo is also passionate about purging evil from this land. Providing, protecting.

Jo Bloominghill

The Avenan Empire heatray benpeal